package org.ninjarope.cinderstained.main.gameplay.definition.pool.implement;

import org.ninjarope.cinderstained.main.gameplay.Summon;
import org.ninjarope.cinderstained.main.gameplay.definition.pool.Pool;

public class SummonPool extends Pool<Summon> {

	@Override
	public void init() {
		while (this.objects.remainingCapacity() > 0) {
			this.objects.add(new Summon());
		}
	}

}
